Open GoogleCodeExporter opened 9 years ago
The kimono girl looks correct to me.
Original comment by pokefan0...@gmail.com
on 22 Mar 2011 at 4:12
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lol that was a comment non related. i see in your shot also its the grid but on
white. i assume its stadium 2 on round 1.
Original comment by andresan...@gmail.com
on 22 Mar 2011 at 9:25
[deleted comment]
the cubes you see in the pokemon belly with the thumbnail of the stadium area
its the bug. with a random video plug in i will show you how it should look.
(the grid i am talking about is the layer that gives you day or night time. in
round 1 you see a blue sky on the thumbnail and in round 2 you see an orange
sky looking like sundown time)
Original comment by andresan...@gmail.com
on 24 Mar 2011 at 1:42
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You can remove the grid.
There is a moving layer of varying color.
Original comment by pokefan0...@gmail.com
on 24 Mar 2011 at 2:38
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Look at the attached.
Original comment by pokefan0...@gmail.com
on 24 Mar 2011 at 3:54
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[deleted comment]
ok how can i remove the grid could you explain at me???
and i noticed on the left mouse pokemon (marill i think) has the shape of the
belly inside the colour layer. check yor own video and you will see when goes
to R2 you see a line.
Original comment by andresan...@gmail.com
on 24 Mar 2011 at 5:00
uncheck "Hardware frame buffer emulation" will get rid of the squarish grid
you can try other options e.g. "Anisotropic filtering" or "Use frame buffer
objects" etc
it is still not perfect but I have not seen one that is better than Glide64
plugin
Original comment by pokefan0...@gmail.com
on 24 Mar 2011 at 5:12
works in MyGlide64
Original comment by pokefan0...@gmail.com
on 7 May 2012 at 1:45
Original issue reported on code.google.com by
andresan...@gmail.com
on 21 Mar 2011 at 10:29Attachments: