• ‹Bouboucle› generative art with Javascript — @andreaskundig and @david-hodgetts
• ‹Distributed Arcade› hexagrids and distributed graphs — @olange and @rudifa
Replay.js › Web › renderCanvas()reveals it uses the 2D rendering context, not WebGL; exposes some useful code fragments, used to setup a minimalistic game engine
• ‹Bouboucle› generative art with Javascript — @andreaskundig and @david-hodgetts • ‹Distributed Arcade› hexagrids and distributed graphs — @olange and @rudifa