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Hack Session 505 ✼ Remotely #505

Closed olange closed 2 years ago

olange commented 2 years ago

05.01.2022

Wrap-up of our Gōng-fu I/O Weekly · Hack Session #505 ✼ Remotely ✼ meetup.

Projects

‹Bouboucle› generative art with Javascript — @andreaskundig and @david-hodgetts • ‹Distributed Arcade› Game World & Boards with H3 & hex-coordinate systems — @olange and @rudifa

See also

olange commented 2 years ago

Feedback on @olange and @rudifa's session

Future work

Reflecting upon last year's recent sessions, we discussed directions for our upcoming sessions:

  1. Finishing the work started in ObservableHQ, that is, building ‹game-world› and ‹game-board› web components (rendering in SVG), to be able to mock our game and support ideation and game design
  2. Start mockup from scratch with Figma
  3. Study the sync the game state peer-to-peer, using an in-memory lightweight distributed database such as GUN.

We decided finishing what was started last year in Observable, but converting the components to standalone ones based on the Lit starter template. This is the most expensive option, which will require us to set time aside our sessions.

Clojure, ClojureScript and hand-drawing

We also discussed Clojure, ClojureScript, which I restarted studying during the EOY break, following a series of podcasts I listened to, while wood-working in the garage on a bed for our little one.

As well as tools for drawing by hand, in 2D and 3D, as I restarted drawing a sketch of the arcade table setup I envision, with the uMake app on my iPad. I quickly presented older drawings from my olange/shapes repo.

Post-session study by @olange

Reinstall of Clojure on my notebook:

Random walk in the Clojure-verse:

It's been a while! tooling has wonderfully evolved since 2013.

See also