gongpha / gdQmapbsp

A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively
MIT License
42 stars 5 forks source link

Bug fix worldspawn spawnflag values were not parsed into expected type #17

Closed victorbstan closed 1 year ago

victorbstan commented 1 year ago

Why?

When loading dm_4 map, a spawnflag was of improper type, which caused a crash, this was due to worldspawn config values not being parsed into expected types

What?

victorbstan commented 1 year ago

Oops, branched off wrong working branch!