When loading dm_4 map, a spawnflag was of improper type, which caused a crash, this was due to worldspawn config values not being parsed into expected types
What?
Parsing worldspawn integer value types
Some updates to code which expected stings, but are now getting correct int type values
Why?
When loading
dm_4
map, a spawnflag was of improper type, which caused a crash, this was due to worldspawn config values not being parsed into expected typesWhat?
dm_4