Closed gongpha closed 12 months ago
Look great, just one comment in the MDL previewer at least the animations seems a bit fast, I think quake model animations are 10FPS
Now, the MDL preview will play all animations from the MDL file consistently and continually at 10 secs for a rough preview.
(Since there are only frame names packed in an MDL without a way how to distinguish what order of the frames or a way how it tells us how many animations are in there. All of the frame control and animation playing may therefore fall on QuakeC, I think)
Add support for importing and rendering alias models (.mdl) to Godot mesh and vertex animation interpolation via shader (using VAT technique)