Closed gongpha closed 11 months ago
Squash and force-pushed. My carelessness . . .
Tested it: "Works on My Machine(TM)"
I can also use the Forward+
mode now, where before I had to use Mobile
to see the textures. See animated and Fullbright textures 🥇
Should fix #23
Change from one material for all surfaces in the map to each material per surface texture for ditching the over usage of the uniform arrays.
The surface shader is now dynamic and can be recompiled when changing the texture filter and render modes.