'Enter' button doesn' work on the 'Test' screen, because of it doesn't return correct (10) code when pressed. It can be fixed by specifically checking if the 'Enter' button pressed.
Something sort of:
var pressed_key = char(event.unicode)
if event.keycode == KEY_ENTER:
pressed_key = char(10)
if pressed_key == text[chars_entered]:
'Enter' button doesn' work on the 'Test' screen, because of it doesn't return correct (10) code when pressed. It can be fixed by specifically checking if the 'Enter' button pressed.
Something sort of: