Opening Monologue: Wasn't sure you were going to make it this far, but now I'm gonna have to drop you like Greece's GDP
Additional Items/Changes to the Reference
Face: Glasses
Top/Shirt: T-shirt
Legs/Pants: Shorts
Feet/Shoes: Flip Flops
Body: Off white (...what lol -Phyllis)
Other: No capes
Colors
Primary: black
Secondary: red
Tertiary: none
Attacks
Regular Attack: Graph Attack
I shoot out a line graph, the line continues off the paper and tries to hit the player (possibly more lines appear as I take more damage?)
Special Attack: Economic Collapse
I destabilize the local stage's economy, which summons a mob of unemployed enemies (preferably people in suits) whose only chance of employment is damaging the player, a sign with an arrow pointing toward the player could pop up reading "Cash for Damage". The player then needs to fight off the enemies as they try to hit them. I could be observing from far away/up or in the fray whichever works
Phyllis Notes
Make the background of the scene turn into a giant stock market graph that has the arrow crash towards the bottom of the graph. Then, the enemies appear. One player is targeted and has the arrow with the text "Cash for Damage" above the arrow, and the arrow is above the player's head, pointing down towards them. The player gets rushed by the enemies, but all players can fight those enemies.
If the player or players get hit, the graph in the background will change, with the arrow heading back up until it was on par with what it was in the beginning. The attack then ends. The unemployed run off stage.
The arrow will go up witch each unemployed defeated, as well.
Last Remarks
Maybe the stage this fight before could be more city/urban based? Note that my monologue is funnier the earlier it is in the game
Phyllis Notes
Attack 1 has the point to the right sprite for Eric. We'll need to animate the line graph appearing, and then I can program in the line.
Checklist
Optional Animations
References
Additional Items/Changes to the Reference
Colors
Attacks
Regular Attack: Graph Attack
I shoot out a line graph, the line continues off the paper and tries to hit the player (possibly more lines appear as I take more damage?)
Special Attack: Economic Collapse
I destabilize the local stage's economy, which summons a mob of unemployed enemies (preferably people in suits) whose only chance of employment is damaging the player, a sign with an arrow pointing toward the player could pop up reading "Cash for Damage". The player then needs to fight off the enemies as they try to hit them. I could be observing from far away/up or in the fray whichever works
Phyllis Notes
Make the background of the scene turn into a giant stock market graph that has the arrow crash towards the bottom of the graph. Then, the enemies appear. One player is targeted and has the arrow with the text "Cash for Damage" above the arrow, and the arrow is above the player's head, pointing down towards them. The player gets rushed by the enemies, but all players can fight those enemies.
If the player or players get hit, the graph in the background will change, with the arrow heading back up until it was on par with what it was in the beginning. The attack then ends. The unemployed run off stage.
The arrow will go up witch each unemployed defeated, as well.
Last Remarks
Maybe the stage this fight before could be more city/urban based? Note that my monologue is funnier the earlier it is in the game
Phyllis Notes
Attack 1 has the point to the right sprite for Eric. We'll need to animate the line graph appearing, and then I can program in the line.