Have I written custom code (as opposed to using a stock example script provided in MediaPipe)
None
OS Platform and Distribution
MacOS 13.6.3
MediaPipe Tasks SDK version
0.10.9
Task name (e.g. Image classification, Gesture recognition etc.)
Image classification
Programming Language and version (e.g. C++, Python, Java)
javascript
Describe the actual behavior
Mediapipe is not usable for webgl applications, at least not out of the box
Describe the expected behaviour
make mediapipe easily usable for webgl applications
Standalone code/steps you may have used to try to get what you need
See this feature request: https://github.com/google/mediapipe/issues/5064 . It would be nice if one could use mediapipe in PlayCanvas, Babylonjs, or Unity WebGL by directly manipulating the webgl textures. There doesn't seem to be a way to currently do that.
Have I written custom code (as opposed to using a stock example script provided in MediaPipe)
None
OS Platform and Distribution
MacOS 13.6.3
MediaPipe Tasks SDK version
0.10.9
Task name (e.g. Image classification, Gesture recognition etc.)
Image classification
Programming Language and version (e.g. C++, Python, Java)
javascript
Describe the actual behavior
Mediapipe is not usable for webgl applications, at least not out of the box
Describe the expected behaviour
make mediapipe easily usable for webgl applications
Standalone code/steps you may have used to try to get what you need
Other info / Complete Logs
No response