Open wxhzzsf opened 1 month ago
Hi @wxhzzsf,
Could you please provide the complete steps you are following from our documentation? This will help us understand the issue better. If necessary, we will reproduce and investigate the issue in more detail.
Thank you!!
Hi @wxhzzsf,
Could you please provide the complete steps you are following from our documentation? This will help us understand the issue better. If necessary, we will reproduce and investigate the issue in more detail.
Thank you!!
Here is the iOS sample project I started working with. I started developing using the pose_landmarker_heavy.task model in the Xcode project. I rendered the 3D pose world landmarks in ARKit. The lite and full model seemed fine for the pose world landmarks but only the heavy model's pose world landmarks from 0 to 10 seemed distorted. Maybe you guys can render the heavy model's pose world landmarks in python and check whether it's working fine?
@kuaashish I'm actually using 0.10.14 version. 0.8.14 was a typo.
Have I written custom code (as opposed to using a stock example script provided in MediaPipe)
Yes
OS Platform and Distribution
iOS 17.5.1
Mobile device if the issue happens on mobile device
iPhone 15 Pro Max
Browser and version if the issue happens on browser
No response
Programming Language and version
Swift
MediaPipe version
0.10.14
Bazel version
No response
Solution
Pose
Android Studio, NDK, SDK versions (if issue is related to building in Android environment)
No response
Xcode & Tulsi version (if issue is related to building for iOS)
No response
Describe the actual behavior
Pose landmarker (Heavy) model's pose world landmarks for head part seems distorted
Describe the expected behaviour
The head part of the pose world landmarks shouldn't be distorted
Standalone code/steps you may have used to try to get what you need
Other info / Complete Logs
No response