Hi, I was trying to work with glb model in android studio using arcore v1.38.
For some models I'm able to load and render under model.thenAccept{ renderModelUsingAnchorNode() }
But for some glb models it goes into model.exception{ err }. Where err is it is not able to find /data/user/package name/cache/Random number/model_source.glb
Model name which I'm using is badge.glb
I've seen whenever properly model gets loaded it creates a model_source.glb file. But for some glb due to unknown reason it's not creating model_source file .
This is how I'm loading the model
val model = ModelRenderable.builder()
.setSource(
requireContext(),
RenderableSource.builder()
.setSource(
requireContext(),
Uri.parse("badge.glb") here model is badge.glb is stored inside assets folder
RenderableSource.SourceType.GLB
)
.setScale(1.5f)
.setRecenterMode(RenderableSource.RecenterMode.ROOT)
.build()
)
.build()
Hi, I was trying to work with glb model in android studio using arcore v1.38.
For some models I'm able to load and render under
model.thenAccept{ renderModelUsingAnchorNode() }
But for some glb models it goes into
model.exception{ err }
. Where err is it is not able to find/data/user/package name/cache/Random number/model_source.glb
Model name which I'm using is badge.glb
I've seen whenever properly model gets loaded it creates a
model_source.glb
file. But for some glb due to unknown reason it's not creating model_source file .This is how I'm loading the model