Open inio opened 6 years ago
(Replying to myself so this thread has a Googler response for internal bookeeping purposes)
yust to know...there is any workaround for this problem? i need a good precision to start my new project
@ikaro88 I've seen some developer suggest waiting for the first plane detection.
@inio what do you mean with "waiting for the first plane detection" you mean to scan all surface before place the objects on it? because i tried it but in that way the problem persist...
Wait until Session.getAllTrackables(Plane.class)
returns a non-empty list. Besides that there's not much to do from the app side.
@inio I use the helloAR of the unity package, and it have already Session.GetTrackables
and the only definition of getAllTrackables is inside SessionApi.cs, but is a void function, I miss something? btw here there is a video of the issue:
Please post issues with the Unity integration on the google-ar/arcore-unity-sdk issues board.
@inio Any updates on this Camera Drift issue. Are there any recommendations on how to avoid the anchor object to be drifted?
@djraags have you fixed the drift issue?
@bharathhereafter For my use case, we later realized we dont need the objects to be at the same place, we just need its position, so we were able to work around this
Sometimes ARCore reports a tracking state of TRACKING when it probably should be PAUSED.
This bug is to collapse a bunch of similar reports about poor tracking quality reports. These generally come in two flavors: