Closed jitz102002RD closed 2 years ago
You can use the Debug View Hierarchy in Xcode to debug this kind of things. Maybe you have to rotate your object first.
Thanks @tenback. I checked it's blender issue only. If i convert canonical_face_mesh.fbx online to .dae. It just placed on my face perfectly. I tried many ways z-up, y-up and so on but nothing works perfectly. Anyone has appropriate setting to just export fbx to dae for iOS would be very helpful
Closing this, as it's not really specific to the ARCore iOS SDK.
Can anyone please let me know how to export 3d model from blender to xcode. I have exported my custom 3d model ( glasses on face mesh ) in .dae format and then i converted into scn. But it doesn't seems to be in right co-ordination. i have double checked Y settings for scnassets. But still no luck. I have searched this small export setting on google for many days but have no luck. Any small help would be great.