google-ar / arcore-ios-sdk

ARCore SDK for iOS
https://developers.google.com/ar/
Apache License 2.0
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Face mesh blender export issue for xcode #51

Closed jitz102002RD closed 2 years ago

jitz102002RD commented 2 years ago

Can anyone please let me know how to export 3d model from blender to xcode. I have exported my custom 3d model ( glasses on face mesh ) in .dae format and then i converted into scn. But it doesn't seems to be in right co-ordination. i have double checked Y settings for scnassets. But still no luck. I have searched this small export setting on google for many days but have no luck. Any small help would be great.

tenback commented 2 years ago

You can use the Debug View Hierarchy in Xcode to debug this kind of things. Maybe you have to rotate your object first.

jitz102002RD commented 2 years ago

Thanks @tenback. I checked it's blender issue only. If i convert canonical_face_mesh.fbx online to .dae. It just placed on my face perfectly. I tried many ways z-up, y-up and so on but nothing works perfectly. Anyone has appropriate setting to just export fbx to dae for iOS would be very helpful

jrullman commented 2 years ago

Closing this, as it's not really specific to the ARCore iOS SDK.