Open cuuupid opened 5 years ago
Edit: On line 60, changing it to FaceAttachment.SetActive(true);
somehow works even though the Count
is 0. Perhaps the Count is not being correctly updated?
Forcing it to always be active results in the tracking working perfectly.
I just verified that the Augmented Faces sample scene in the 1.7.0 ARCore SDK for Unity works correctly on a OnePlus 5T with device fingerprint OnePlus/OnePlus5T/OnePlus5T:9/PKQ1.180716.001/1902221914:user/release-keys
Can you share the output of adb shell getprop ro.build.fingerprint
?
SPECIFIC ISSUE ENCOUNTERED
On a OnePlus 5T running the latest ARCore, the Augmented Faces app doesn't load any meshes. Upon closer inspection it is unable to track any and
m_TempAugmentedFaces.Count == 0
.VERSIONS USED
STEPS TO REPRODUCE THE ISSUE
WORKAROUNDS (IF ANY)
Force the FaceAttachment to always be active by changing Line 60 to:
ADDITIONAL COMMENTS
It may be that this is not supported on phones that lack a dual front-facing camera, is this the case?