Previously I used Unity 2019.2, and the scenes that supports iOS worked perfectly.
However, after upgrading to Unity 2019.4 LTS the iOS app no longer starts. I shows a black screen, and after 20 seconds it shuts down. In the iOS crash log I see the following:
Termination Description: SPRINGBOARD, process-launch watchdog transgression: application:403 exhausted real (wall clock) time allowance of 20.00 seconds
Anyone knows how to get ARCore working for iOS using Unity 2019.4?
Thank you very much in advance for all help.
Kind regards,
Uffe Flarup
SPECIFIC ISSUE ENCOUNTERED
VERSIONS USED
Unity: Unity 2019.4.0f1
ARCore SDK for Unity: 1.17
Device manufacturer, model, and O/S: iPhone SE 1st gen
Hi,
I have previously build the ARCore examples for iOS by following the official guide: https://developers.google.com/ar/develop/unity/quickstart-ios
Previously I used Unity 2019.2, and the scenes that supports iOS worked perfectly.
However, after upgrading to Unity 2019.4 LTS the iOS app no longer starts. I shows a black screen, and after 20 seconds it shuts down. In the iOS crash log I see the following:
Termination Description: SPRINGBOARD, process-launch watchdog transgression: application:403 exhausted real (wall clock) time allowance of 20.00 seconds
Anyone knows how to get ARCore working for iOS using Unity 2019.4?
Thank you very much in advance for all help.
Kind regards, Uffe Flarup
SPECIFIC ISSUE ENCOUNTERED
VERSIONS USED
STEPS TO REPRODUCE THE ISSUE
WORKAROUNDS (IF ANY)
ADDITIONAL COMMENTS