But when I try to build the HelloAR example enabling Depth API.
The occlusion does not work properly as Depth Lab app built from unity and run from the same phone.
image
Screenshot_20200721_005922_com google ar unity arcore_depth_lab 1
Screenshot_20200721_005922_com google ar unity arcore_depth_lab
Screenshot_20200721_010202_com google ar unity arcore_depth_lab
Sometimes it gets dark as a shadow or gets the color of the object.
Any solution of this?
VERSIONS USED
Unity: 2018.4.22
ARCore SDK for Unity: Arcore arcore-unity-sdk-1.18.0
Device manufacturer, model, and O/S: Huawei p30 pro (Depth API supported)
STEPS TO REPRODUCE THE ISSUE
Unity 2018.22 is oppened
Arcore 1.18.0 is added into assets
Go to the HelloAR Scene
Build the Scene into Android device
Enable Depth on app running on smartphone
WORKAROUNDS (IF ANY)
ADDITIONAL COMMENTS
The Depth Lab app recently launched works properly built form unity works using API DEPTH. The occlusion is so nice. HOwever with the HelloAR the occlusion has bugs.
SPECIFIC ISSUE ENCOUNTERED
Hello, I am using:
But when I try to build the HelloAR example enabling Depth API.
The occlusion does not work properly as Depth Lab app built from unity and run from the same phone.
image Screenshot_20200721_005922_com google ar unity arcore_depth_lab 1 Screenshot_20200721_005922_com google ar unity arcore_depth_lab Screenshot_20200721_010202_com google ar unity arcore_depth_lab
Sometimes it gets dark as a shadow or gets the color of the object.
Any solution of this?
VERSIONS USED
STEPS TO REPRODUCE THE ISSUE
WORKAROUNDS (IF ANY)
ADDITIONAL COMMENTS
The Depth Lab app recently launched works properly built form unity works using API DEPTH. The occlusion is so nice. HOwever with the HelloAR the occlusion has bugs.