google-ar / arcore-unity-sdk

ARCore SDK for Unity
https://developers.google.com/ar
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Old view's frame stays in the camera's current view for few seconds #745

Open orhanogulcancoskunol opened 3 years ago

orhanogulcancoskunol commented 3 years ago

SPECIFIC ISSUE ENCOUNTERED

VERSIONS USED

STEPS TO REPRODUCE THE ISSUE

  1. When moving the camera, the old frame of the view stands in the view for some seconds

WORKAROUNDS (IF ANY)

The preview of the problem on Samsung A7: https://youtu.be/s8ZpRbm_xAU

ADDITIONAL COMMENTS

This problem occurs on all devices. Couldn't find any solutions

hofcsabaGit commented 3 years ago

Same thing happening to me with S8 Exynos

orhanogulcancoskunol commented 3 years ago

Yet no solution is served

hofcsabaGit commented 3 years ago

I cloned the ARCore depth lab repo, Since it seemed to work there, but over there the shaders got screwed. I came back to this reverted to 2018.4.24, upped the package to 1.19, maybe, then after the usual build process hell, just managed to fix my manifest files, so fingers crossed. Mine had a weird matrix of some sort (I think the reference frame that occludes the render ), so if it wont fix it, I will look into the shaders. The new c# script had some kind of call to that I think(just glanced over it).

orhanogulcancoskunol commented 3 years ago

I have tried to change to ARM64 and the issue mostly fixed. I will try your solution as well. I will give updates