Closed sergiosolorzano closed 3 years ago
In case it helps anyone, got it to work with Unity: Unity 2020.2.0.b13.3614 ARCore SDK for Unity: 1.21.0 Fixed by install HLAPI and xr legacy package from package manager - credit to @EyezLee https://github.com/google-ar/arcore-unity-sdk/issues/758
SPECIFIC ISSUE ENCOUNTERED
Can't build
VERSIONS USED
adb shell pm dump com.google.ar.core | findstr /i "packages: versionName"
On macOS, use:adb shell pm dump com.google.ar.core | egrep -i versionName\|packages:
adb shell getprop ro.build.fingerprint
:STEPS TO REPRODUCE THE ISSUE
WORKAROUNDS (IF ANY)
ADDITIONAL COMMENTS
error at build and run: Building "AR Required" app. Use 'Edit > Project Settings > ARCore' to adjust ARCore SDK for Unity settings. See https://developers.google.com/ar/develop/unity/enable-arcore for more information. UnityEngine.Debug:LogFormat(String, Object[]) GoogleARCoreInternal.RequiredOptionalPreprocessBuild:OnPreprocessBuild(BuildTarget, String) (at Assets/GoogleARCore/SDK/Scripts/Editor/RequiredOptionalPreprocessBuild.cs:35) GoogleARCoreInternal.PreprocessBuildBase:OnPreprocessBuild(BuildReport) (at Assets/GoogleARCore/SDK/Scripts/Editor/PreprocessBuildBase.cs:52) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)