Open kawaiipss opened 3 years ago
HI, I am now trying to build a multiplayer AR app that interacts with the real world using ARCore.
However, since the Depth API and Cloud anchors are used at the same time, the anchor object created in the host is not visible in the client.
So I wonder if both features are not originally supported at the same time or if there is something I am missing.
Thanks!
adb shell pm dump com.google.ar.core | findstr /i "packages: versionName"
adb shell pm dump com.google.ar.core | egrep -i versionName\|packages:
adb shell getprop ro.build.fingerprint
SPECIFIC ISSUE ENCOUNTERED
HI, I am now trying to build a multiplayer AR app that interacts with the real world using ARCore.
However, since the Depth API and Cloud anchors are used at the same time, the anchor object created in the host is not visible in the client.
So I wonder if both features are not originally supported at the same time or if there is something I am missing.
Thanks!
VERSIONS USED
adb shell pm dump com.google.ar.core | findstr /i "packages: versionName"
On macOS, use:adb shell pm dump com.google.ar.core | egrep -i versionName\|packages:
adb shell getprop ro.build.fingerprint
: