I am trying to use the Augmented Images feature inside Unreal Engine 4.25.
The SDK examples are not compatible with 4.25, but I have been able to use them as reference.
I created a session config(see attached image) and multiple candidate images(ARCandiateImage).
The session config has been set as parameter of the StartARSession function. It is triggered by the Event BeginPlay event,
When I launch the game, the camera overlay is completely black. But if I remove the candidate images from the config,
it gets back to normal.
Am I missing something? My phone is a Pixel 2.
Thank you!
Hello,
I am trying to use the Augmented Images feature inside Unreal Engine 4.25. The SDK examples are not compatible with 4.25, but I have been able to use them as reference. I created a session config(see attached image) and multiple candidate images(ARCandiateImage). The session config has been set as parameter of the StartARSession function. It is triggered by the Event BeginPlay event,
When I launch the game, the camera overlay is completely black. But if I remove the candidate images from the config, it gets back to normal.
Am I missing something? My phone is a Pixel 2. Thank you!