google-ar / codelab-geospatial

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The BackgroundRenderer would be capable of depth visualization but the vert+frag shaders are missing #16

Open MrCsabaToth opened 1 year ago

MrCsabaToth commented 1 year ago

The vertex and frag shaders are background_show_depth_color_visualization.vert and background_show_depth_color_visualization.frag, and I've found them in the ARCore SDK source's sample applications. I'll add those to my PR as well. Just in case someone would want to experiment with the lab. It depends how much the lab wants to be lean, but personally I like to tinker with the lab repos.

MrCsabaToth commented 1 year ago

I added the files to my fork, they don't show up in the PRs for some reason. Usually that should happen automatically. Should I recreate the PRs?