google-ar / codelab-webxr

Building an augmented reality application with the WebXR Device API
https://codelabs.developers.google.com/codelabs/ar-with-webxr/
Apache License 2.0
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Remove `fixFramebuffer` work around #2

Closed jsantell closed 6 years ago

jsantell commented 6 years ago

In the latest three.js, there's a WebGLRenderer.prototype.setFramebuffer function that works around this issue.

jsantell commented 6 years ago

Fixed via 457726ababa964811dd41485faaedb60eecf37a4