Closed jagsrajput21 closed 6 years ago
@jagsrajput21 - the warning you are seeing indicates that the SFA should be regenerated so that things like the parameters available in the material can better match the source asset.
A couple of things to check:
@tpsiaki I have performed these things. Still, having the same issue.
@tpsiaki Any update on this?
@jagsrajput21 - if possible, will you share out an example of an obj file (and mtl/png) where this occurs?
@tpsiaki I have zipped all the files. Please check.
@jagsrajput21 - thanks! we will investigate what's going on here.
This is fixed in the latest version of Sceneform - to get textures showing up correctly, upgrade to the 1.4.0 version of com.google.ar.sceneform:plugin, and either re-import the obj asset above, or if the asset is already included in your build.gradle files, delete the associated .sfa and .sfb files and rebuild.
I am loading an OBJ Model in Sceneform. The Textures gets replaced between different materials. Why is this happening?
Also, It is showing me following warning -
WARNING: Material parameter types changed during conversion! Run with --in_place (-i) to update your SFA.