Open sergeevsnaappy opened 4 years ago
Did you find any solution to this problem ? Seems that I have got a similar issue. Thanks.
The only solution is to reconvert all the models on the newer version on sceneform. Which takes too much time to be honest
Hi! We are using sceneform for our mobile app. Currently we have 500+ 3D assets in GLTF format both animated and non animated. Since GLTH animation is not currently supported we are converting these assets to SFB to work on Android.
We faced a major issue that after each update of Sceneform all previous SFB models are not supported. Here is an error description:
019-11-11 11:48:17.834 8406-8406/com.snaappy E/Filament: Panic in filament::Material *filament::Material::Builder::build(filament::Engine &):86 reason: Material version mismatch. Expected 3 but received 1. 2019-11-11 11:48:17.836 8406-8406/com.snaappy A/libc: Fatal signal 6 (SIGABRT), code -6 (SI_TKILL) in tid 8406 (com.snaappy), pid 8406 (com.snaappy)
Is there any compatibility of SFB files with newer version of the engine? How should we address this issue - there is no chance we can handle regular conversion of several hundreds 3D assets.