Open saadshahid310 opened 4 years ago
Check the limits of the resize function in the video capture example to see
On Sun, Jan 5, 2020, 9:11 PM saadshahid310 notifications@github.com wrote:
i'm working on my project using Sceneform to render models from server i'm having problem in loading models i need guidance about what should be the minimum and maximum size of model and which is more suitable sfb or gltf i don't have much time.
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Check the limits of the resize function in the video capture example to see … On Sun, Jan 5, 2020, 9:11 PM saadshahid310 @.***> wrote: i'm working on my project using Sceneform to render models from server i'm having problem in loading models i need guidance about what should be the minimum and maximum size of model and which is more suitable sfb or gltf i don't have much time. — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub <#960?email_source=notifications&email_token=AMKULX53YDE6JFRJ4TNCNULQ4KHMVA5CNFSM4KC6PZUKYY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4IEDXWOA>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AMKULX5FHGEYSLY3LG3ZIKTQ4KHMVANCNFSM4KC6PZUA .
please attach the refrence i didn't get it
Hello sir, thank you very much for your kind response can you help me with this, https://github.com/google-ar/sceneform-android-sdk/tree/bb7d990305c1e4dba01fc031642c7bf18e79f050/samples/hellosceneform
i want to fetch models from server using this app and i cant figure out where to change. please help sir.
On Mon, Jan 6, 2020 at 8:07 AM Rocky Raccoon notifications@github.com wrote:
Check the limits of the resize function in the video capture example to see
On Sun, Jan 5, 2020, 9:11 PM saadshahid310 notifications@github.com wrote:
i'm working on my project using Sceneform to render models from server i'm having problem in loading models i need guidance about what should be the minimum and maximum size of model and which is more suitable sfb or gltf i don't have much time.
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Here is what I use to do it. This is Kotlin and a kotlin extension I made. fyi, setRegistryId doesn't seem to do anything. I thought it was sort of a caching mechanism but it doesn't do anything, so I had to write my own caching files.
fun Context.buildModel(url: String): CompletableFuture<ModelRenderable> {
val renderSrc = RenderableSource.builder()
.setSource(this, Uri.parse(url), RenderableSource.SourceType.GLB)
.setRecenterMode(RenderableSource.RecenterMode.ROOT)
.build()
return ModelRenderable.builder()
.setSource(this, renderSrc)
.setRegistryId(url)
.build()
}
Call it using
private suspend fun loadModel(url: String) = suspendCancellableCoroutine<ModelRenderable> { c ->
if (activity == null) {
c.resumeWithException(Exception("Activity is not attached"))
return@suspendCancellableCoroutine
}
activity?.apply {
buildModel(url).thenAccept {
if (c.isActive) {
c.resume(it)
}
}.exceptionally {
loge("Failed to load Model for \n${url} with error message: ${it.message}", it)
if (c.isActive) {
c.resumeWithException(it)
}
return@exceptionally null
}
}
}
I am not related to Sceneform team, just been doing a lot of trial and error and work arounds to get things to work the way I need them to.
i'm working on my project using Sceneform to render models from server i'm having problem in loading models i need guidance about what should be the minimum and maximum size of model and which is more suitable sfb or gltf i don't have much time.