google-ar / three.ar.js

A helper three.js library for building AR web experiences that run in WebARonARKit and WebARonARCore
https://developers.google.com/ar/develop/web/getting-started
Apache License 2.0
2.91k stars 365 forks source link

Hi Professor! I have a question for U but I am not sure if you dont mind answering me. THX 4 Ur Help! I am a Graduate from China, now I'm study up on WebAR. Searching for existing "WebAR" project from website, and I found AR.js, but it only support marker detecting for AR rather than What My desire for a Markerless way. Plz, I not sure if you dont mind giving some advice, and Words can not express how much I appreciate your Help! #121

Closed Simon1059770342 closed 5 years ago

Simon1059770342 commented 5 years ago
Description:

Please describe your issue or feature request in detail. Code and screenshots will help us diagnose the issue.

Additional Information:
jsantell commented 5 years ago

Check out the work Mozilla is doing with WebXR-Viewer, or the WebARonAR* Browsers may still work. An experimental form is in Chrome Canary but is going through massive changes right now and will break on updating, if it works for the current build at all. The WebXR spec is still a bit off and the only other thing available are prototypes and proof of concepts everywhere. Good luck!

jsantell commented 5 years ago

see https://github.com/google-ar/three.ar.js/issues/119

Simon1059770342 commented 5 years ago

Sincerely,THX 4 Ur Help!