If I'm not mistaken, Every function is depended on vrDisplayARUtils.getARDisplay() which is traced to navigator.getVRDisplays() ? and it seems like its not supported in Chrome? link, therefore, I can't get it pass the not supported screen. I was able to use immersive-web: webxr-samples with no problem but we need to work with Three.js.
Is it something I'm missing or its just not supported yet
Description:
If I'm not mistaken, Every function is depended on
vrDisplay
ARUtils.getARDisplay()
which is traced tonavigator.getVRDisplays()
? and it seems like its not supported in Chrome? link, therefore, I can't get it pass the not supported screen. I was able to use immersive-web: webxr-samples with no problem but we need to work with Three.js. Is it something I'm missing or its just not supported yetAdditional Information:
Android: 9
three.ar.js version: ^0.1.8
three.js version: ^0.101.1
Browser: Chrome dev, Chrome Canary
[x ] WebARonARCore (Android)