google-ar / three.ar.js

A helper three.js library for building AR web experiences that run in WebARonARKit and WebARonARCore
https://developers.google.com/ar/develop/web/getting-started
Apache License 2.0
2.91k stars 365 forks source link

Bring this to the web #82

Closed nexflo closed 6 years ago

nexflo commented 6 years ago

Besides using native components it would be cool bringing this to the native web as well. Yes i know - no easy task. :)

jsantell commented 6 years ago

We've begun work with other browser vendors on standardizing the AR API -- will follow up and close when the appropriate WG link is available (in the next few days/weeks?)

nexflo commented 6 years ago

Awesome!

nitin42 commented 6 years ago

Awesome! I can anticipate that this will impact the development workflow overall when building the stuff with three.ar.js. I'm working on integrating this project with React. Why ?

Apart from this, one thing that hinders my work is that, right now I cannot locally create a project using three.ar.js like making some changes and then reloading similar to web dev env.

Any idea/suggestions how this space can be expand?

nitin42 commented 6 years ago

Between I'm working on this - https://github.com/nitin42/React-Web-AR

jsantell commented 6 years ago

@nitin42 you can use live reloading like you would for local desktop dev by using chrome remote debugging mentioned here -- still need a phone/cable set up, but makes it a bit nicer

nitin42 commented 6 years ago

👍

PerspectivesLab commented 6 years ago

any updates on the integration and standards ?

jsantell commented 6 years ago

From the W3C call on February 27th, the initial AR proposals should be landing in the immersive-web/proposals organization sometime in the next week, and move to their own repos following community approval.

Closing this issue for now as it's being handled in the WG