mapper walk <roomid>
forces the mapper to walk you to the room using only cexits, not portals. the
current mapper goto gets too confused in areas like deadlights.
Original issue reported on code.google.com by javan...@netzero.com on 2 Oct 2011 at 8:54
Original issue reported on code.google.com by
javan...@netzero.com
on 2 Oct 2011 at 8:54