Open GoogleCodeExporter opened 9 years ago
Well, the EMP idea is too powerful.
The point of the juggernaut is to protect the nuke, but then they have a chance
to kill you before you get it.
Original comment by theonlypwner
on 4 Nov 2012 at 12:34
More Killstreaks are needed.
And Audio Prompts Should be implemented like.... "UAV Online" ETC ETC
Original comment by Official...@gmail.com
on 4 Apr 2013 at 12:42
Issue 123 has been merged into this issue.
Original comment by d.ruler...@gmail.com
on 15 May 2013 at 12:27
[deleted comment]
Issue 123 suggests:
radar: tell where are enemies (already done?)
jamming radar: black out for enemys radars
chrisms: you and your teammates get full armor, heal and ammon [sic]
Original comment by theonlypwner
on 16 May 2013 at 8:32
That "christmas" are high class killstreaks, you will get it earlier than nuke,
(or will replace nuke). its good for surpport for team and zombi mode.
If gamemode is "all vs all" you get it easier (because ,it help only you).
Radar: not fully made its dosen´t tell all enemies location, for all time.
Ninja will protection you for if you move.
We neet some "support" killstreks, its are may good in zombie mode
Extra armor: youn can place armor pack on floor and every player in your team
double(on full) him/her armor with it.
Full ammon box: : youn can place ammon pack on floor and every player in your
team can get full ammunition with it.
Extra heal box: youn can place heal pack on floor and every player in your
team can get 170 heal with it.
Original comment by rh.nkr...@gmail.com
on 25 Jun 2013 at 1:57
Original issue reported on code.google.com by
ewomaore...@googlemail.com
on 3 Nov 2012 at 12:19