Add a static class for managing particle effects. It should include methods for
adding and updating particles, as well as have the capability of deleting a
particle once it has reached its end.
Particles should be drawn as the last layer of the image within a room. Maybe a
room keeps track of its particles as well? Flesh this idea out.
Original issue reported on code.google.com by mikeg3...@gmail.com on 18 Nov 2012 at 9:13
Original issue reported on code.google.com by
mikeg3...@gmail.com
on 18 Nov 2012 at 9:13