Enter a short description of the class.
A static turret that tracks and fires arrows at an enemy. The turret should
have a fire, reload, and death animation.
Arrows should maintain a position and no draw data, instead being represented
by a sprite. Additionally, their touch method will apply damage to an enemy
faction.
This class will extend:
Actor
This class will implement:
Damageable
Original issue reported on code.google.com by mikeg3...@gmail.com on 4 Feb 2013 at 6:50
Original issue reported on code.google.com by
mikeg3...@gmail.com
on 4 Feb 2013 at 6:50