Open GoogleCodeExporter opened 9 years ago
Began working on a homemade room partitioning algorithm. Results aren't so bad!
I think I can refine the second stage (green walls) a little more.
Original comment by mikeg3...@gmail.com
on 5 May 2013 at 2:57
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Now those pesky double-walls should be gone, for the most part.
Original comment by mikeg3...@gmail.com
on 5 May 2013 at 3:33
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Noting this here: the current algorithm produces fairly different results
depending on the number of rows (R) in the room. Smaller values for R lend
themselves to a larger quantity of smaller chambers, whereas larger values for
R generally produce larger chambers. It may be possible to segment a room into
multiple tiers and run the algorithm on each slice if smaller and plentiful
sub-rooms are desired.
Hell, it could even be called recursively on any rectangular chamber, given
certain parameters.
Original comment by mikeg3...@gmail.com
on 5 May 2013 at 3:58
We've got doorways! Next up is room population, starting with portals. Linking
them will be a beast all of its own. I have a few ideas for adding water that
could be extended to a cavern-like room generator.
Original comment by mikeg3...@gmail.com
on 6 May 2013 at 6:36
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Original issue reported on code.google.com by
mikeg3...@gmail.com
on 10 Feb 2013 at 9:25