google-code-export / badquest

Automatically exported from code.google.com/p/badquest
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Levels #59

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Consider packaging a collection of rooms into a level class which can be loaded 
and unloaded from the room manager. The bar/hub area will be its own level, 
from which a player can access a menu to either explore a generated level or 
load an edited level. Levels could be exported to a file for continuation at a 
later date or modification in the level editor.

A level should have a default starting location and room for the player and be 
able to accept an override. Levels could have transitions to other levels, 
which may place the player in different locations.

Original issue reported on code.google.com by mikeg3...@gmail.com on 10 Feb 2013 at 9:30