Open GoogleCodeExporter opened 9 years ago
How about overlaying the ship itself somehow - like drawing parts of the
outline green. More of the outline == higher rank
Original comment by buckyballreaction
on 22 Oct 2013 at 1:59
Maybe we can move the health bar out of the center of the ship, and use that
space for a rank signifier?
Original comment by watusim...@bitfighter.org
on 22 Oct 2013 at 10:51
Interesting idea... where would we put the health bar instead? By the energy
bar?
One think I didn't like about our rank indicators was that it increased the
'noise' level around the ship
Original comment by buckyballreaction
on 23 Oct 2013 at 3:32
Each ship needs a health bar, so I was thinking it could go under the player's
name below the ship? It is pretty hard to see where it is.
Original comment by watusim...@bitfighter.org
on 24 Oct 2013 at 8:05
A bar under the ship seems like it would add noise similar to the rank
indicators.
Original comment by buckyballreaction
on 25 Oct 2013 at 1:32
I think ranks should be shown much like badges. Only on the player list that
you can see by pushing tab.
Possibly also before the player's name when typing or showing kills.
Original comment by skybax14
on 5 Dec 2013 at 6:32
How about a ship outline health bar the edge of your ship changes colors based
on health.
Original comment by Cory.Pou...@gmail.com
on 17 Dec 2013 at 5:57
Hey guys, thanks for taking my idea seriously, and I agree with skybax.
Original comment by Doesauce...@gmail.com
on 3 Jan 2014 at 9:14
raptor had mentioned something about the images for ranks. I think they could
be something like these.
In this game, the ranks can go on indefinitely, because after reaching Elite
rank, you simply gain numbers. EX: Elite 2, Elite 3... Elite 1400.
Depending on how ranks are gained in Bitfighter, this system could work quite
well.
Original comment by skybax14
on 4 Jan 2014 at 6:57
Attachments:
I'd like to just reiterate that our main problem is how to display the ranks
without looking ugly. Any graphical addition outside of the ship seems to just
add noise to the screen
Original comment by buckyballreaction
on 4 Jan 2014 at 7:35
Perhaps we should just treat ranks like an achievement badge that changes as
you advance.
Original comment by watusim...@bitfighter.org
on 4 Jan 2014 at 10:35
Original comment by watusim...@bitfighter.org
on 21 Jan 2014 at 11:53
The new addition of a primitive ranks system in 019a (little green numbers I'm
told somehow represent number of games played ever) has made me think a bit
more about this.
While the green numbers are an excellent start to some sort of ranking system,
I have some suggestions.
Rather than just be based on numbers alone, I think a form of XP would be
better. Each rank up would require a larger amount of XP than the last. This
way, you can use multiple stats to determine ranks, instead of just games
played.
Also, since the Stats are organized on a monthly basis, would it not make sense
for the Ranks to be reset each month to reflect the current month's stats? Then
you'll never hit the ceiling. Each month you can start gaining ranks anew.
I've attached a document explaining the Ranking system I've suggested.
Original comment by skybax14
on 15 Feb 2014 at 10:44
Attachments:
Original comment by watusim...@bitfighter.org
on 1 Mar 2014 at 10:33
Original issue reported on code.google.com by
watusim...@bitfighter.org
on 21 Oct 2013 at 6:19