For example, if you compile the MultiThreadedDemo with the USE_DOUBLE_PRECISION
flag set, all of the objects will immediately disappear.
I've attached a patch that fixes this issue by replacing the vmVector3 cast
with btReadVector3.
Original issue reported on code.google.com by cameronw...@gmail.com on 30 Jul 2013 at 2:09
Original issue reported on code.google.com by
cameronw...@gmail.com
on 30 Jul 2013 at 2:09Attachments: