In bwapi Game there is a reference to an elapsedTime function, which eturns the
time in game seconds that the game has been running for, but it is not
acessible through mono-bridge. Is this going to be fixed or there is something
i can do turn this arround?
Original issue reported on code.google.com by tnhenriq...@gmail.com on 17 Mar 2012 at 7:57
Original issue reported on code.google.com by
tnhenriq...@gmail.com
on 17 Mar 2012 at 7:57