Closed GoogleCodeExporter closed 9 years ago
Now I have tried to copy the StarcraftBot project folder into the MonoBridgeAI
project and added the project in Visual Studio. It compiles with no errors, but
the game still crashes after I have copied the new dlls to the
..\StarCraft\bwapi-data\AI folder.
in the Monoailog.log I get the following:
11:48:35 Mono Init Started
11:48:35 Setting DLL Dir for Mono to [C:\Program Files (x86)\Mono-2.8\bin]
11:48:35 Setting DLL Dir for Mono to [C:\Program Files (x86)\Mono-2.8\bin]
11:48:35 Initializing JIT
11:48:35 D:\Spil\StarCraft\bwapi-data\AI\bot\MonoBridgeAI.dll
11:48:35 Loading AI DLL: [D:\Spil\StarCraft\bwapi-data\AI\bot\MonoBridgeAI.dll]
11:48:35 Failed to load AI DLL.
11:48:35 Loading Assembly
Original comment by twsandb...@gmail.com
on 28 Oct 2010 at 9:54
Ok, in second attempt I forgot to put the new compiled files: MonoBridgeAI.dll,
MonoBridgeAI.dll.config, monobridgeai-interop.dll, StarcraftBot.dll into the
bot folder instead i placed them in the root of the AI folder.
The ai seems to load and tells where the units are and where the minerals are.
Bot the game still crashes like in version 2.6.1, when I try to reset game, or
start a new game.
Do you know whats wrong here?
Original comment by twsandb...@gmail.com
on 28 Oct 2010 at 10:01
So you managed to get the embedded bot working, except that when you reset or
start a new game, it crashes?. Would you be able to either start a new ticket
for this bug or at least give us some quick steps to reproduce. Thanks
Is the original issue resolved? can I close this ticket?
Original comment by dpershouse@gmail.com
on 28 Oct 2010 at 11:37
Yeah you can close this one. The game starts with my ai as it should.
Original comment by twsandb...@gmail.com
on 29 Oct 2010 at 8:01
Original comment by dpershouse@gmail.com
on 29 Oct 2010 at 1:25
Original issue reported on code.google.com by
twsandb...@gmail.com
on 28 Oct 2010 at 9:26