google-code-export / bzzwolfsp

Automatically exported from code.google.com/p/bzzwolfsp
GNU General Public License v3.0
0 stars 0 forks source link

./make-macosx-ub.sh #14

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?

Hi

I can t compile this game with this command.

What is the expected output? What do you see instead?

./make-macosx-ub.shBuilding X86 Client/Dedicated Server against 
"/Developer/SDKs/MacOSX10.4u.sdk"

Building wolfsp in build/debug-darwin-i386:
  PLATFORM: darwin
  ARCH: i386
  VERSION: 1.41_SVN93
  COMPILE_PLATFORM: darwin
  COMPILE_ARCH: i386
  CC: gcc-4.2

  CFLAGS:
    -arch
    i386
    -isysroot
    /Developer/SDKs/MacOSX10.4u.sdk
    -DMAC_OS_X_VERSION_MIN_REQUIRED=1040
    -Wall
    -Wimplicit
    -DC_ONLY
    -m32
    -mstackrealign
    -fno-strict-aliasing
    -DMACOS_X
    -fno-common
    -pipe
    -D_THREAD_SAFE=1
    -Isrc/SDL12/include
    -DNO_VM_COMPILED
    -DNO_GZIP
    -Isrc/zlib
    -DUSE_LOCAL_HEADERS
    -DPRODUCT_VERSION="1.41_SVN93"
    -MMD
    -g
    -O0
    -ggdb

  CLIENT_CFLAGS:

  SERVER_CFLAGS:

  LDFLAGS:
    -mmacosx-version-min=10.4

  LIBS:
    -framework
    Cocoa
    -lsupc++

  CLIENT_LIBS:
    -framework
    IOKit
    -framework
    OpenGL
    src/libs/macosx/libSDL-1.2.0.dylib

  Output:
    build/debug-darwin-i386/wolfspded.i386
    build/debug-darwin-i386/wolfsp.i386
    build/debug-darwin-i386/main/cgamei386.dylib
    build/debug-darwin-i386/main/uii386.dylib
    build/debug-darwin-i386/main/qagamei386.dylib

make[2]: `build/debug-darwin-i386/wolfspded.i386' is up to date.
make[2]: `build/debug-darwin-i386/wolfsp.i386' is up to date.
make[2]: `build/debug-darwin-i386/main/cgamei386.dylib' is up to date.
make[2]: `build/debug-darwin-i386/main/uii386.dylib' is up to date.
make[2]: `build/debug-darwin-i386/main/qagamei386.dylib' is up to date.
Creating .app bundle build/release-darwin-ub/wolfsp.app
lipo: can't open input file: build/release-darwin-i386/wolfsp.i386 (No such 
file or directory)
lipo: can't open input file: build/release-darwin-i386/wolfspded.i386 (No such 
file or directory)
cp: build/release-darwin-i386/main/cgamei386.dylib: No such file or directory
cp: build/release-darwin-i386/main/uii386.dylib: No such file or directory
cp: build/release-darwin-i386/main/qagamei386.dylib: No such file or directory
./make-macosx-ub.shBuilding X86 Client/Dedicated Server against 
"/Developer/SDKs/MacOSX10.4u.sdk"

Building wolfsp in build/debug-darwin-i386:
  PLATFORM: darwin
  ARCH: i386
  VERSION: 1.41_SVN93
  COMPILE_PLATFORM: darwin
  COMPILE_ARCH: i386
  CC: gcc-4.2

  CFLAGS:
    -arch
    i386
    -isysroot
    /Developer/SDKs/MacOSX10.4u.sdk
    -DMAC_OS_X_VERSION_MIN_REQUIRED=1040
    -Wall
    -Wimplicit
    -DC_ONLY
    -m32
    -mstackrealign
    -fno-strict-aliasing
    -DMACOS_X
    -fno-common
    -pipe
    -D_THREAD_SAFE=1
    -Isrc/SDL12/include
    -DNO_VM_COMPILED
    -DNO_GZIP
    -Isrc/zlib
    -DUSE_LOCAL_HEADERS
    -DPRODUCT_VERSION="1.41_SVN93"
    -MMD
    -g
    -O0
    -ggdb

  CLIENT_CFLAGS:

  SERVER_CFLAGS:

  LDFLAGS:
    -mmacosx-version-min=10.4

  LIBS:
    -framework
    Cocoa
    -lsupc++

  CLIENT_LIBS:
    -framework
    IOKit
    -framework
    OpenGL
    src/libs/macosx/libSDL-1.2.0.dylib

  Output:
    build/debug-darwin-i386/wolfspded.i386
    build/debug-darwin-i386/wolfsp.i386
    build/debug-darwin-i386/main/cgamei386.dylib
    build/debug-darwin-i386/main/uii386.dylib
    build/debug-darwin-i386/main/qagamei386.dylib

make[2]: `build/debug-darwin-i386/wolfspded.i386' is up to date.
make[2]: `build/debug-darwin-i386/wolfsp.i386' is up to date.
make[2]: `build/debug-darwin-i386/main/cgamei386.dylib' is up to date.
make[2]: `build/debug-darwin-i386/main/uii386.dylib' is up to date.
make[2]: `build/debug-darwin-i386/main/qagamei386.dylib' is up to date.
Creating .app bundle build/release-darwin-ub/wolfsp.app
lipo: can't open input file: build/release-darwin-i386/wolfsp.i386 (No such 
file or directory)
lipo: can't open input file: build/release-darwin-i386/wolfspded.i386 (No such 
file or directory)
cp: build/release-darwin-i386/main/cgamei386.dylib: No such file or directory
cp: build/release-darwin-i386/main/uii386.dylib: No such file or directory
cp: build/release-darwin-i386/main/qagamei386.dylib: No such file or directory
$

What version of the product are you using? On what operating system?

bzzwolfsp : revision 93

 Mac OS X 10.6.8

uname -a
Darwin "user "10.8.0 Darwin Kernel Version 10.8.0: Tue Jun  7 16:33:36 PDT 
2011; root:xnu-1504.15.3~1/RELEASE_I386 i386

Original issue reported on code.google.com by gbudn...@gmail.com on 18 Nov 2011 at 10:50

GoogleCodeExporter commented 9 years ago
you've just compiled the game, it just doesn't build a .app file, I need to fix 
this

if you want to run the game type (from the directory where make-macosx-ub.sh is 
in):

./build/debug-darwin-i386/wolfsp.i386 and it will run (if your pk3 files are on 
the correct location, and if the SDL dylib is in the build/debug-darwin-i386 
folder)

have fun !

Original comment by frederik...@gmail.com on 19 Nov 2011 at 5:28

GoogleCodeExporter commented 9 years ago
Thanks :)

Original comment by gbudn...@gmail.com on 19 Nov 2011 at 8:42

GoogleCodeExporter commented 9 years ago
Now works! Thank you.

cd bzzwolfsp 

make

./make-macosx-app.sh 

Original comment by gbudn...@gmail.com on 27 Dec 2011 at 7:52

GoogleCodeExporter commented 9 years ago

Original comment by frederik...@gmail.com on 7 Jan 2012 at 8:41