google-code-export / bzzwolfsp

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Custom map loading for very long time since v1.0.0 #45

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hello,

I'm using version 1.0.0.
When using "official" RTCW maps, the load step is quite short.
But when loading custom maps, the load step can take up to 10 minutes, the game 
appears frozen and background music lags.

To reproduce:
0. ensure version 1.0.0 is installed
1. download a custom maps package from my SkyDrive: 
https://onedrive.live.com/redir?resid=67EB3AFD99988A4B!4490&authkey=!AFYeZ_ANDB0
ems0&ithint=file%2c.pk3
2. put this package in the "coopmain" directory
3. start the game (I'm using some command line switch but I don't think they 
explain the long time: " +set sv_pure 0 +set vm_cgame 2 +set vm_game 2 +set 
vm_ui 2 +set cl_renderer rend2")
4. start playing map #1

Now you've seen how long it take to load the maps, please do the same actions 
with version 0.9.5 patch 1.
You should note the loading time is very long when using version 1.0.0.

This behavior has been tested on both Windows 8.1 x64 and 7 x64.

Thanks

Original issue reported on code.google.com by smarmotte@hotmail.com on 12 Jul 2014 at 9:26

GoogleCodeExporter commented 9 years ago
No need to set the vm_* cvars as the only valid value is 0 anyway.

I can't reproduce the long load time...the map loads in about 2 seconds for 
me...perhaps you should try using the original renderer instead.

Your video driver might not be able to handle rend2. (Try using cl_renderer 
opengl1 instead)

Original comment by M4N4T4RMS on 30 Jul 2014 at 12:05

GoogleCodeExporter commented 9 years ago
Unable to reproduce, neither using opengl renderer nor rend2.
This is strange because I had encountered the problem on 2 compuers.

Original comment by smarmotte@hotmail.com on 31 Aug 2014 at 12:42

GoogleCodeExporter commented 9 years ago
When I'll get more details on how to reprocude, I'll push them.

Original comment by smarmotte@hotmail.com on 31 Aug 2014 at 12:43