Open GoogleCodeExporter opened 9 years ago
ProjectSettings SVN URL:
https://colonist.googlecode.com/svn/trunk/ colonist/ProjectSettings
ProjectSetting
文件夹存放的是项目设置,包括特殊脚本执行顺序,
碰撞检测层, 对象层信息, 对象标签等,
大家请checkout到本地项目目录: %Project% / ProjectSettings
代码LOG:
1. Scripts/AISystem/Common/AI.cs
Scripts/AISystem/Human/Soldier/AISoldier.cs
Scripts/AISystem/Human/Soldier/AIApplyDamage.cs
Scripts/LevelScript/LevelManager.cs
- AI framework modification , refer to AI instead of AISolder at outter class,
AI as base AI class.
[RequireComponent(typeof(AI))]
2. Scripts/Character/NPC/AI/Bug/AIBug.cs
Scripts/Character/NPC/AI/PunchBag/AIPunchBag.cs
cripts/Character/NPC/Misc/SelectableUnit.cs
- Deprecated class
3. Scripts/Common/Classes.cs
- Modify Combat structure
4. Scripts/Common/Enum.cs
- Add ScreenOccupancy
5. Scripts/Common/Util.cs
- Add/modify help methods
6. Scripts/GUI/CombatHint.cs
- Make max combo count configurable rather than hardcode
7.Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalAttackCont
roller.cs
- Modification for more player friendly to perform combo-combat
8.
Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalJumpControll
er.cs
Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonMovementController.cs
Scripts/PlayerControl/PredatorScripts/Controller/PredatorPlayerStatus.cs
- Some modification for initial jump
9. Scripts/PlayerControl/PredatorScripts/Input/GestureHandler_Predator.cs
Scripts/PlayerControl/PredatorScripts/Input/Joystick_Predator.cs
- Support flexible buttons
GestureHandler_Predator - use right hand pad (configurable)
Joystick_Predator - use left hand pad
10. Shaders/CustomShaders/GroundPadReflection_Outlined.shader
Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalStealthController.cs
Scripts/PlayerControl/PredatorScripts/Input/JoybuttonStealth.cs
-1st version of Stealth scripts & shader
Original comment by yinyuanq...@gmail.com
on 16 Dec 2012 at 2:00
Unitypackage:
Upgrade_2012_12_06.unitypackage
https://drive.google.com/#folders/0B84Qni9RlEfdY2ZMVk1rb1IwcFk
这个Package包含所有 2012/12/16日的改动(资源文件 + 脚本)
Original comment by yinyuanq...@gmail.com
on 16 Dec 2012 at 2:28
1. AI New framework file:
/trunk/Scripts/AISystem/Common/Basic/AIClass.cs
/trunk/Scripts/AISystem/Common/Basic/AIEnum.cs
/trunk/Scripts/AISystem/Common/Basic/I_AIBehaviorHandler.cs
/trunk/Scripts/AISystem/Common/Basic/Projectile.cs
/trunk/Scripts/AISystem/Common/Basic/Unit.cs
/trunk/Scripts/AISystem/Common/Basic/UnitHealth.cs
2. AI new framework Editor class:
/trunk/Scripts/AISystem/Editor/AIEditor.cs
/trunk/Scripts/AISystem/Editor/ProjectileEditor.cs
3. Predator Jump system:
/trunk/Scripts/Misc/JumpOverObstacle.cs
4. Camera shaking:
/trunk/Scripts/Camera/Predator/ThirdPersonFollowCamera_Predator.cs
5. Misc. update:
/trunk/Scripts/Common/Classes.cs
/trunk/Scripts/Common/Enum.cs
/trunk/Scripts/Common/Util.cs
/trunk/Scripts/GUI/GameGUIHelper.cs
/trunk/Scripts/LevelScript/LevelManager.cs
/trunk/Scripts/Misc/DoorScript.cs
/trunk/Scripts/PlayerControl/Common/JoyButton.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonMovemen
tController.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalApply
Damage.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalAttac
kController.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalFetch
Controller.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalJumpC
ontroller.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/Predator3rdPersonalSteal
thController.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Controller/PredatorPlayerStatus.cs
/trunk/Scripts/PlayerControl/PredatorScripts/Input/JoybuttonStealth.cs
6. Deleted files:
/trunk/Scripts/AISystem/Common/AINavigate.cs
/trunk/Scripts/AISystem/Common/GetHP.cs
/trunk/Scripts/AISystem/Common/AI.cs
/trunk/Scripts/AISystem/Human/Soldier/AIApplyDamage.cs
/trunk/Scripts/AISystem/Human/Soldier/AISoldier.cs
Original comment by yinyuanq...@gmail.com
on 4 Jan 2013 at 1:48
Original issue reported on code.google.com by
yinyuanq...@gmail.com
on 16 Dec 2012 at 1:27