Open GoogleCodeExporter opened 9 years ago
The problem is that Python can be compiled in a couple of ways, affecting how
Unicode strings are handled in Python. Cortex will happily deal with either
way, but Maya uses a Python with Py_UNICODE==4. For that reason we put a check
in the code that ensures that when you're building IECoreMaya, you're building
against a suitable Python (one that matches Maya). You can either a) Point the
Sconstruct inside the Maya installation to find python, or build python
yourself passing "--enable-unicode=ucs4" to the configure command.
Original comment by thehaddo...@gmail.com
on 31 Mar 2012 at 10:32
Original issue reported on code.google.com by
notanymike
on 31 Mar 2012 at 1:20Attachments: