google-code-export / dots-dev

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Unit identification in game #39

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. creating an army of many different units
2. looking at the army when it has been made, trying to figure out which unit 
is which
3.

What is the expected output? What do you see instead?
to see name of the unit -- name of the general

What version of the mod are you using? What version of M2TW are you using?
newest 02.02.13

Please provide any additional information below.

I'm sure some one else has commented on this, but i could not seem to find it. 
Issue is basically that the type of unit is not displayed, only the name of the 
general leading the unit. This can cause some confusion when looking at a huge 
army. The picture shows my army of different units, and me trying to find out 
which unit is which!

Original issue reported on code.google.com by Baekh...@gmail.com on 2 Feb 2013 at 9:40

Attachments:

GoogleCodeExporter commented 9 years ago
of course you can push the "bodyguard" button and see the type of unit, but 
that could get troublesome in the long run.

Original comment by Baekh...@gmail.com on 3 Feb 2013 at 8:55

GoogleCodeExporter commented 9 years ago
Another thing is that you can't disband a general, like you could disband a 
unit in vanilla. I guess the ability to disband is actually a much more 
important one.

Original comment by Baekh...@gmail.com on 4 Feb 2013 at 1:53

Attachments:

GoogleCodeExporter commented 9 years ago
It should be mostly fixed, most units should no longer be generals in Revision 
14. Please verify.

Original comment by vlach.michael@gmail.com on 16 Feb 2013 at 9:24