Closed GoogleCodeExporter closed 9 years ago
Hi,
When MP 1.2 is released I will remove this async loading (the new cache image
thing will fix this). The reason why I use async loading of images is to make
the swith back to basichome faster. When I used synchronous loading and users
had many different random images it took a long time for basichome to open. So
with synch loading it will work just like multiimage. The async loading that
fanart handler uses make much faster swithing to basichome. The tradeoff is
what you describe...
Perhaps I can add an option to the configuration where users can select async
or sync.. will investigate this.
cheers
cul8er
Original comment by markus_e...@telia.com
on 13 Dec 2010 at 6:12
Hi,
Version 1.4 will contain an option to enable/disable async random image loading.
cheers
cul8er
Original comment by markus_e...@telia.com
on 15 Dec 2010 at 7:10
Original issue reported on code.google.com by
damien.haynes@gmail.com
on 24 Nov 2010 at 5:42