google-code-export / fanart-handler

Automatically exported from code.google.com/p/fanart-handler
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Visibility of Image Controls when only a single image is used #71

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Currently if Im not mistake the visibility of fanart controls are toggled
when cycling through images after random timer lapses.

This doesnt look good in skins where you see it fade on visiblechange
animation even though the same image is displayed. I think  It should avoid
this visibility toggle if image1=image2

Original issue reported on code.google.com by damien.haynes@gmail.com on 16 Feb 2010 at 11:32

GoogleCodeExporter commented 9 years ago

Original comment by markus_e...@telia.com on 16 Feb 2010 at 12:42

GoogleCodeExporter commented 9 years ago
Done and will be included in v1.5

Original comment by markus_e...@telia.com on 23 Feb 2010 at 8:46

GoogleCodeExporter commented 9 years ago
I can still reproduce with 1.5.

Original comment by damien.haynes@gmail.com on 27 Feb 2010 at 12:58

GoogleCodeExporter commented 9 years ago
Hi,

Please provide some more details. In played fanart, selected or random images.

best regards
cul8er

Original comment by markus_e...@telia.com on 1 Mar 2010 at 1:59

GoogleCodeExporter commented 9 years ago

Original comment by markus_e...@telia.com on 1 Mar 2010 at 2:00

GoogleCodeExporter commented 9 years ago
This occurs in Random Images. If in our StreamedMP skin user assign 
fanart-handler
for BasicHome item and points to a folder that only contains a single image 
then you
will see that the visibility of the fanart controls are changed every random 
time
interval e.g. 20secs.

Original comment by damien.haynes@gmail.com on 1 Mar 2010 at 7:56

GoogleCodeExporter commented 9 years ago
Hi,

I see. This is a problem I cannot find a good solution on. This issue was fixed 
for 
playing items and selected items. But for random images we only have one 
visible tag. 
Let's say we have five random image folders. Four of them countain only one 
image 
each but the last contains more than one image. I then need to update the .1 
and .2 
image and it will effect all random images as there is no way I can know in the 
plugin what random image that is now displayed. I know no good solution to this 
problem. Do you have a suggestion?

best regards
cul8er

Original comment by markus_e...@telia.com on 2 Mar 2010 at 7:27

GoogleCodeExporter commented 9 years ago
Hi Cul8er, I cant think of anything sorry. I didnt realise that the same dummy
controls were shared across all random sources (I should of took a closer look 
at the
skin files first).

Original comment by damien.haynes@gmail.com on 3 Mar 2010 at 6:38

GoogleCodeExporter commented 9 years ago
Hi,

I will put this issue in hold status as play and selected images are solved. If 
I can 
find a good solution on the random images I will try to fix it.

best regards
cul8er

Original comment by markus_e...@telia.com on 3 Mar 2010 at 6:51

GoogleCodeExporter commented 9 years ago

Original comment by markus_e...@telia.com on 3 Mar 2010 at 6:51

GoogleCodeExporter commented 9 years ago

Original comment by markus_e...@telia.com on 3 Mar 2010 at 6:51

GoogleCodeExporter commented 9 years ago
I'm unable to find a good solution for this without adding to much complexity 
to the 
plugin.

best regards
cul8er

Original comment by markus_e...@telia.com on 7 Apr 2010 at 11:35