Open GoogleCodeExporter opened 9 years ago
This happens with simulateiDevice _only_, and only in desktop browsers right?
Clicking on the button in
http://flowplayer.blacktrash.org/test/ipadurl.html
starts playing - at least on my ipod. Can you confirm?
Also the playlist based splash image is not needed, just clip.autoBuffering:
true.
Might be a tricky one, as obviously the main thing is to make it work on iOS.
We can think about outcommenting those log messages, although there are not
horribly distracting, I think.
Original comment by blacktrashproduct
on 26 Jun 2012 at 3:32
Thanks for responding. I think I need to give you the background of my work.
I'm using Flowplayer for streaming videos on RTMP but also need to fall back to
HTML5 when Flash is not available (on both iPad and computers). To make it
consistent with our other videos played through the Youtube API, we need to use
splash image in playlist.
My problem is I cannot use javascript (e.g. $f().play(); ) to start the video
playback when:
1) I use splash image as the first clip in playlist
2) In HTML5 mode (namely simulateiDevice=true)
If I don't use splash image then all work fine. I think it's the splash image
interfering with the play() command. Can you help fix this? Thanks a lot!
Original comment by zhou.e...@gmail.com
on 29 Jun 2012 at 1:56
As for your example, indeed it plays on iPhone when I clicked the Play button.
But the Play button does not work on computer (chrome).
Original comment by zhou.e...@gmail.com
on 29 Jun 2012 at 1:59
Indeed it does not work in simulation mode, but it works for its intended use.
Therefore lowering priority.
Original comment by blacktrashproduct
on 10 Aug 2012 at 12:50
Original issue reported on code.google.com by
zhou.e...@gmail.com
on 18 Jun 2012 at 1:58