What steps will reproduce the problem?
1. Write a little program with a careening rect.
2. Create GameClock(30,30).
3. Use the recommended run loop: if clock.update_ready()...
4. Notice the rect motion periodically freezes for a very short moment.
What is the expected output? What do you see instead?
Duh. Rect motion should be smooth, no hiccups.
Please use labels and text to provide additional information.
This issue is not apparent when frame rate is sufficiently high, like 120 FPS
or uncapped.
Original issue reported on code.google.com by stabbing...@gmail.com on 22 Jan 2011 at 8:29
Original issue reported on code.google.com by
stabbing...@gmail.com
on 22 Jan 2011 at 8:29