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Brent submitted a very interesting terrain system with LOD and splatting.
Still need to add support for dynamic lighting. Also, maybe an algorithm that
will reduce the popping of the terrain LOD.
Original comment by ShadowIs...@gmail.com
on 24 Sep 2010 at 3:34
Loading a heightmap from a file is already supported. Look at
ImageBaseHeightmap.java.
I will create a feature list and assign them to version numbers on the wiki so
we can start tackling them.
Collision is almost done, just working out some interesting "issues" with
bullet physics. It is performing really fast though and loads in a snap.
Next up I want to flush out the lighting/bump mapping and texture details. Then
I think the terrain can come out of alpha and be ready for a real version.
Original comment by brentow...@gmail.com
on 24 Sep 2010 at 4:26
Original comment by ShadowIs...@gmail.com
on 1 Nov 2010 at 1:55
Original comment by ShadowIs...@gmail.com
on 1 Nov 2010 at 2:06
Original comment by brentow...@gmail.com
on 27 Feb 2011 at 5:03
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 15 Jul 2009 at 7:38