google-code-export / journeyofthymus

Automatically exported from code.google.com/p/journeyofthymus
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AI - PathFinding #2

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Not yet implemented.

Enemy AI should be able to navigate and move around the game level via 
designated paths.

Original issue reported on code.google.com by DirtyTr...@gmail.com on 8 Mar 2013 at 3:11

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago

Original comment by MIKUiq...@gmail.com on 8 Mar 2013 at 7:26

GoogleCodeExporter commented 9 years ago

Original comment by DirtyTr...@gmail.com on 15 Mar 2013 at 4:34

GoogleCodeExporter commented 9 years ago

Original comment by MIKUiq...@gmail.com on 15 Mar 2013 at 5:26

GoogleCodeExporter commented 9 years ago

Original comment by MIKUiq...@gmail.com on 15 Mar 2013 at 6:11

GoogleCodeExporter commented 9 years ago

Original comment by MIKUiq...@gmail.com on 31 May 2013 at 3:43

GoogleCodeExporter commented 9 years ago

Original comment by MIKUiq...@gmail.com on 8 Jun 2013 at 2:26

GoogleCodeExporter commented 9 years ago
Minotaur can't walk pass crate. Unsure if this was intended or not.

Original comment by anthonyl...@gmail.com on 20 Jun 2013 at 1:12

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