Open GoogleCodeExporter opened 9 years ago
rethink this idea better
Original comment by lucio.to...@gmail.com
on 1 May 2008 at 12:18
Hi lucio, what do you think about adding an finite state machine implementation
to
cocos (something like http://www.panda3d.org/wiki/index.php/FSM_Introduction)
where
you talking about that kind of state management?
Original comment by lucasc...@gmail.com
on 6 Apr 2010 at 2:46
There are two things to consider here:
1- the state management i had in mind was about a generic way to store game
information like scores and life and stuff like that.
2- for those animation specific cases, maybe you should discuss with claudio
about
his ideas for composable immediate action and find some mix
Original comment by lucio.to...@gmail.com
on 6 Apr 2010 at 3:05
oh, perhaps something like adding a hash director.state? that would work point
1, the
FSM seems overkill :)
Original comment by lucasc...@gmail.com
on 7 Apr 2010 at 10:07
Original issue reported on code.google.com by
lucio.to...@gmail.com
on 1 May 2008 at 12:18